In “Fill Options”, allow for a fill multiplier to be specified, so that a fill source’s output is scaled by that multiplier, and a fill offset, so that a fill source’s output is offset by that percentage. This would allow, for instance:
- specifying a shape to fill between a set of score values (say you only care about scores between 80% & 100%, such as competitive players)
- allow for partial shape filling from sources (mostly for circles, for when you want your shape art to be more complex, ex. I want to create a set of quounters that form a full circle, the score component should only make up 1/3 of that circle, so I specify a multiplier of 0.3333 and rotate into place)
In “Fill Options”, allow for a fill multiplier to be specified, so that a fill source’s output is scaled by that multiplier, and a fill offset, so that a fill source’s output is offset by that percentage. This would allow, for instance: