This document records the results of building a local network game environment and testing basic operations using automated control bots (OpenKore).
Future applications are envisioned in the field of video production (Adobe After Effects) and as a foundation for AI-driven dynamic control.
- Experimental setup of a client/Bot control system within a local virtual environment
- Initial verification of a control pipeline concept that can be linked with video production tools (After Effects)
- Use as a technical record, portfolio material, and self-study log
| Category | Technology / Tool Used |
|---|---|
| Server | rAthena (MariaDB 10.5.29) |
| Client | FroggoClient.exe (XKore compatible) |
| Bot Control | OpenKore (XKore0 mode) |
| Development Tools | VSCode / Python / Visual Studio |
| Data Management | HeidiSQL |
| AE Control | JSON → JSX (ExtendScript) |
| OS | Windows 11 (local execution) |
- Built local server using
rAthenaand confirmed MariaDB connection - Successfully launched client (
FroggoClient.exe) - Verified coordination between Bots and client over local network
- Launched 4 Bots, confirmed login and automated actions (movement, follow, combat, item pickup)
- Tested simple macro scripts (e.g., NPC job change handling)
- Verified client integration via XKore0
- Plugin development not yet started (future task)
- Autonomous AI behaviors (e.g., hunting ground selection, item selling, storage handling) not implemented
- Perl plugin structure analysis and development not yet started
- Concept of converting game logs into JSON for AE integration still under consideration
- Current log usage limited to simple notifications via Discord integration
- Developing an environment for AE layer automation via Python → JSON → JSX
- Currently implementing external extraction of AE layer structures
- Integration with video production AI is suspended for now (data input confirmed)
- Full-scale AE linkage will be organized in a separate phase
- This project is strictly a technical verification in a local environment with a non-public game setting.
No commercial use or public network deployment is intended. - Open-source software used (rAthena, OpenKore) complies with their respective licenses.
- Planned to be published on GitHub and personal websites as technical portfolio / experimental log (actual game title not disclosed).
- Convert Bot logs and action histories into JSON for application in AE automation and motion graphics generation
- Trial introduction of AI integration via OpenKore plugins and state machine control
- Utilize as a bi-directional control interface between virtual environments and media editing tools
- Consider lightweight tool development as a personal rendering engine / AE control UI
#OpenKore #rAthena #Python #AfterEffects #JSX #JSON #BotAutomation
#VideoProduction #LocalServerSetup #TechPortfolio #AIIntegration