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Copy pathassignmentSketch.pde
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417 lines (336 loc) · 7.68 KB
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import controlP5.*;
PShape a,b;
int x,y;
int alpha;
String animationState;
ControlP5 cp5;
color colour;
GUI gui;
int fps, TIRFrame,counter;
float scale;
int x1,y1, x2,y2,x3,y3;
PShape f;
void setup()
{
TIRFrame = 0;
x = 10;
y = 10;
x2 = 230;
y2 = 230;
x3 = 230;
y3 = 230;
f = new PShape();
f = createShape(ELLIPSE, 10,10,10,10);
counter++;
scale = 1;
fps = 10;
frameRate(10);
alpha = 255;
animationState = "Alpha";
size(500,400);
a = new PShape();
b = new PShape();
//gui setup
cp5 = new ControlP5(this);
gui = new GUI();
gui.setCP5(cp5);
gui.setPApplet(this);
gui.display();
}
void draw()
{
clear();
background(180);
noStroke();
frameRate(fps);
if(animationState == "Alpha")
{
if(alpha > 0)
{
alpha--;
colour = color(255,0,0);
color colour2 = color(0,0,255,alpha);
if(alpha >248 || alpha < 10)
{
frameRate(1);
}
else
{
frameRate(10);
}
fill(colour);
text("Alpha level = " + alpha, 200,300);
a = createShape(RECT, (height/2)-40,(width/2)-150,100,100);
shape(a);
fill(colour2);
if(alpha > 0)
{
b = createShape(RECT, (height/2)+10,(width/2)-100,100,100);
shape(b);
}
if(alpha <= 0)
{
scale =- 0.1;
}
}
}
if(animationState == "Screen-door Effect")
{
x1 = 230;
y1 = 230;
if(x < 100)
{
x+= 10; y+= 10;
clear();
background(170);
}
color circleColour = color(100,0,0);
fill(circleColour);
f = createShape(ELLIPSE, 230,230,x,y);
shape(f);
stroke(0);
if (x2 < 320)
{
x2 += 10;
x3 -= 10;
}
if(y2 < 320)
{
y2 += 10;
y3 -= 10;
}
while(x1 != x2)
{
line(x1,150,x1,300);
x1+=10;
}
while(y1 != y2)
{
line(150,y1,300,y1);
y1+=10;
}
x1 = 230;
y1 = 230;
while (x1 != x3)
{
line(x1,150,x1,300);
x1-=10;
}
while(y1 != y3)
{
line(150,y1,300,y1);
y1-=10;
}
if(x == 30)
delay(2000);
if(x == 40)
delay(1000);
if(x == 50)
delay(1000);
delay(1000);
}
if(animationState == "Total Internal Reflection")
{
delay(3000);
TIRFrame++;
frameRate(1);
stroke(100,100);
color lineColour0 = color(100,100,0,255);
color lineColour1 = color(100,100,0,200);
color lineColour2 = color(100,100,0,150);
color lineColour3 = color(255,255,255);
if(TIRFrame < 5)
{
fill(0,0,0);
rect(130,130,180,180);
stroke(lineColour3);
line(140,210,300,210);
}
if(TIRFrame == 1)
{
stroke(lineColour0);
line(160,250,160,210);
stroke(lineColour1);
line(161,250,161,210);
line(159,250,159,210);
stroke(lineColour2);
line(162,250,162,210);
line(158,250,158,210);
//reflection
stroke(lineColour0);
line(160,150,160,210);
stroke(lineColour1);
line(161,150,161,210);
line(159,150,159,210);
stroke(lineColour2);
line(162,150,162,210);
line(158,150,158,210);
}
if(TIRFrame == 2)
{
stroke(lineColour0);
line(160,250,170,210);
stroke(lineColour1);
line(161,250,171,210);
line(159,250,169,210);
stroke(lineColour2);
line(162,250,172,210);
line(158,250,168,210);
//reflection
stroke(lineColour0);
line(170,210,200,160);
stroke(lineColour1);
line(171,210,201,160);
line(169,210,199,160);
stroke(lineColour2);
line(172,210,202,160);
line(168,210,198,160);
}
if(TIRFrame == 3)
{
stroke(lineColour0);
line(160,250,190,210);
//critical angle
line(190,210,260,210);
stroke(lineColour1);
line(161,250,191,210);
line(159,250,189,210);
stroke(lineColour2);
line(162,250,192,210);
line(158,250,188,210);
}
if(TIRFrame == 4)
{
stroke(lineColour0);
line(160,250,210,210);
//reflection
line(210,210,260,250);
stroke(lineColour1);
line(161,250,211,210);
line(159,250,209,210);
//reflection
line(211,210,261,250);
line(209,210,259,250);
stroke(lineColour2);
line(162,250,212,210);
line(158,250,208,210);
line(212,210,262,250);
line(208,210,258,250);
delay(2000);
}
if(TIRFrame > 5)
{
fill(0,0,0);
noFill();
bezier(150,150,180,130,250,180,300,150);
bezier(150,180,180,160,250,210,300,180);
ellipse(150,165,5,30);
ellipse(300,165,5,30);
if(TIRFrame == 5)
delay(1000);
else if(TIRFrame == 6)
line(140,170,190,150);
else if(TIRFrame == 7)
{
line(140,170,190,150);
line(190,150,225,185);
}
else if(TIRFrame == 8)
{
line(140,170,190,150);
line(190,150,225,185);
line(225,185,260,160);
}
else if(TIRFrame == 9)
{
line(140,170,190,150);
line(190,150,225,185);
line(225,185,260,160);
line(260,160,310,170);
}
}
}
textSetup();
}
void textSetup()
{
color textColour = color(0,0,0);
fill(textColour);
if(animationState == "Alpha")
{
if(alpha >248)
{
text("When the alpha is at 255, the shape is fully opaque " +
"and as a result the object behind cannot be seen,", 100,50,300,450);
}
else if(alpha > 50 && alpha <=248)
{
text("As the alpha levels decrease, the background(or in this case " +
"another square) become visible through the object", 100,50,300,450);
}
else
{
text("as the alpha levels start nearing 0, it starts becoming more and more " +
"translucent, until eventually becoming fully transparent at alpha 0", 100,50,300,450);
}
}
else if(animationState == "Screen-door Effect")
{
if(x == 20)
{
text("The screen-door effect is an issue where the lines seperating" +
" the pixels are visible to the viewer. It mostly occurs during " +
"magnification, or stretching of pixels", 100,50,300,450);
}
if(x == 30)
{
text("For example, if we 'zoom' in on the circle below", 100,50,300,450);
}
if(x == 40)
{
text("The image stretches and as a result we can see " +
"the dividers between the pixels",100,50,300,450);
}
}
else if(animationState == "Total Internal Reflection")
{
fill(100,0,0);
if(TIRFrame == 1)
{
text("The refracted light",100,100,300,450);
line(120,120,150,150);
fill(255,255,255);
text("The light source", 130,275,300,450);
line(180,275,160,250);
}
else if(TIRFrame == 3)
{
text("When the angle of incidence is perpendicular to the normal it becomes the critical angle. This means that light only is reflected on the boundary substance "
,100,50,300,450);
}
else if(TIRFrame == 4)
{
text("once the angle surpasses the critical angle, the light is then reflected in the "
+ "phenomenom called Total Internal Reflection",100,50,300,450);
}
else if(TIRFrame == 5)
{
text("This technique is used within Fibre Optics cabling, similarly to as shown below",100,50,300,450);
}
}
}
void setAnimationState(String state)
{
animationState = state;
}
void setFrameRate(int speed)
{
fps = speed;
}
void restartAnimation()
{
TIRFrame = 0;
alpha = 255;
x = 0;
y = 0;
}