From fce0c32cf2eb4d2a4e2c4f7333881b22851149c8 Mon Sep 17 00:00:00 2001 From: Chris Barnes Date: Mon, 27 Jan 2025 15:18:20 -0500 Subject: [PATCH 1/2] Update docs links to point at LeoECSCommunity versions of all components. --- README.md | 20 ++++++++++---------- package.json | 2 +- 2 files changed, 11 insertions(+), 11 deletions(-) diff --git a/README.md b/README.md index ae28989..9875678 100644 --- a/README.md +++ b/README.md @@ -5,7 +5,7 @@ Performance, zero/small memory allocations/footprint, no dependencies on any gam > **Important!** Ecs core API **not thread safe** and will never be! If you need multithread-processing - you should implement it on your side as part of ecs-system. -> **Important!** No new features, bugfixes only! For new features you can check [EcsLite](https://github.com/Leopotam/ecslite). +> **Important!** No new features, bugfixes only! For new features you can check [EcsLite](https://github.com/LeoECSCommunity/ecslite). # Table of content * [Socials](#socials) @@ -39,15 +39,15 @@ Performance, zero/small memory allocations/footprint, no dependencies on any gam ## As unity module This repository can be installed as unity module directly from git url. In this way new line should be added to `Packages/manifest.json`: ``` -"com.leopotam.ecs": "https://github.com/Leopotam/ecs.git", +"com.leopotam.ecs": "https://github.com/LeoECSCommunity/ecs.git", ``` By default last released version will be used. If you need trunk / developing version then `develop` name of branch should be added after hash: ``` -"com.leopotam.ecs": "https://github.com/Leopotam/ecs.git#develop", +"com.leopotam.ecs": "https://github.com/LeoECSCommunity/ecs.git#develop", ``` ## As source -If you can't / don't want to use unity modules, code can be downloaded as sources archive of required release from [Releases page](`https://github.com/Leopotam/ecs/releases`). +If you can't / don't want to use unity modules, code can be downloaded as sources archive of required release from [Releases page](`https://github.com/LeoECSCommunity/ecs/releases`). # Main parts of ecs @@ -288,7 +288,7 @@ systems.SetRunSystemState (idx, false); ## Unity > Tested on unity 2019.1 (not dependent on it) and contains assembly definition for compiling to separate assembly file for performance reason. -[Unity editor integration](https://github.com/Leopotam/ecs-unityintegration) contains code templates and world debug viewer. +[Unity editor integration](https://github.com/LeoECSCommunity/ecs-unityintegration) contains code templates and world debug viewer. ## Custom engine @@ -374,14 +374,14 @@ class EcsStartup { * ["Natives"](https://alex-kpojb.itch.io/natives-ecs) # Extensions -* [Unity editor integration](https://github.com/Leopotam/ecs-unityintegration) -* [Unity uGui events support](https://github.com/Leopotam/ecs-ui) -* [Multi-threading support](https://github.com/Leopotam/ecs-threads) +* [Unity editor integration](https://github.com/LeoECSCommunity/ecs-unityintegration) +* [Unity uGui events support](https://github.com/LeoECSCommunity/ecs-ui) +* [Multi-threading support](https://github.com/LeoECSCommunity/ecs-threads) * [SharpPhysics2D](https://github.com/7Bpencil/sharpPhysics/tree/LeoECS) * [UniLeo - Unity scene data converter](https://github.com/voody2506/UniLeo) * [Unity Physx events support](https://github.com/supremestranger/leoecs-physics) -* [Service locator](https://github.com/Leopotam/globals) -* [Engine independent types](https://github.com/Leopotam/ecs-types) +* [Service locator](https://github.com/LeoECSCommunity/globals) +* [Engine independent types](https://github.com/LeoECSCommunity/ecs-types) # License The software released under the terms of the [MIT license](./LICENSE.md). diff --git a/package.json b/package.json index 00f715b..974896e 100644 --- a/package.json +++ b/package.json @@ -13,6 +13,6 @@ "dependencies": {}, "repository": { "type": "git", - "url": "https://github.com/Leopotam/ecs.git" + "url": "https://github.com/LeoECSCommunity/ecs.git" } } \ No newline at end of file From 24633027c1263fa090c03ce6c7cefbfbdce4101b Mon Sep 17 00:00:00 2001 From: Chris Barnes Date: Mon, 27 Jan 2025 15:24:14 -0500 Subject: [PATCH 2/2] Updated package name --- README.md | 4 ++-- package.json | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 9875678..f4243ed 100644 --- a/README.md +++ b/README.md @@ -39,11 +39,11 @@ Performance, zero/small memory allocations/footprint, no dependencies on any gam ## As unity module This repository can be installed as unity module directly from git url. In this way new line should be added to `Packages/manifest.json`: ``` -"com.leopotam.ecs": "https://github.com/LeoECSCommunity/ecs.git", +"com.leoecscommunity.ecs": "https://github.com/LeoECSCommunity/ecs.git", ``` By default last released version will be used. If you need trunk / developing version then `develop` name of branch should be added after hash: ``` -"com.leopotam.ecs": "https://github.com/LeoECSCommunity/ecs.git#develop", +"com.leoecscommunity.ecs": "https://github.com/LeoECSCommunity/ecs.git#develop", ``` ## As source diff --git a/package.json b/package.json index 974896e..c42003e 100644 --- a/package.json +++ b/package.json @@ -1,5 +1,5 @@ { - "name": "com.leopotam.ecs", + "name": "com.leoecscommunity.ecs", "author": "Leopotam", "displayName": "LeoECS Core", "description": "LeoECS is simple lightweight C# Entity Component System framework based on structs. Performance, zero/small memory allocations/footprint - main goals of this project.",