Commit 452596e
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docs: add spatial depth to 1600-style template
Address the '2D slideshow' feel: every scene now plays on space instead
of being a flat panel.
- continuous camera per scene (keyframed zoom + focal origin drift, and a
subtle roll on two scenes) — no more static frames
- three parallax planes via style.depth on scene direct children: a deep
tone-on-tone ghost word (~0.4), the content (1.0), floating foreground
accents (~1.75) — planes separate as the camera moves
- 3D rotational entrances (flip_in_x/y, tilt_in with perspective and a
hinge transform-origin) instead of flat slides; they resolve face-on so
the type stays legible
- camera-roll bleed avoided by keeping a covering zoom during rotation
(documented in the style rule)
Rule updated with the depth/camera layer.1 parent 742c2bc commit 452596e
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