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68 lines (59 loc) · 1.82 KB
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print(__name__, "Dev")
import EZPickle as FileManager
import platforms as platform
import pygame as pyg
from main import drawRect
lis = {
"scwd": 1000,
"schi": 1000,
"bgcol": (100, 100, 255),
"fps": 240,
"renderfps": 60,
"grid": 10,
"Coyote Time": 10,
}
devpause = False
def cmd():
devpause = True
"""
from main import defaultPropereties
while True:
ans = input(">")
if ans == "cv":
ans = input("Name>")
if ans in lis:
lis[ans] = int(input("Value>"))
p = defaultPropereties(lis)
FileManager.save(p, 'prop.dat')
if ans == "cf":
ans = input("File:")
if ans == "exit" or ans == "" or ans == "z":
return p
"""
def createTempPlat(mousepos, mouseposx, mouseposy, tempx, tempy, select):
(abs(mousepos[0]) + mousepos[0])/2
#print(mousepos, mouseposx, mouseposy, tempx, tempy, select)
tempx2 = mouseposx
tempy2 = mouseposy
if tempx < tempx2:
LTempx = tempx2
STempx = tempx
else:
LTempx = tempx
STempx = tempx2
if tempy < tempy2:
LTempy = tempy2
STempy = tempy
else:
LTempy = tempy
STempy = tempy2
if platform.placeprop[select]["#HasPlaceReq"]:
if not platform.placeprop[select]["xl"] == False:
LTempx = platform.placeprop[select]["xl"] + STempx
if not platform.placeprop[select]["yl"] == False:
LTempy = platform.placeprop[select]["yl"] + STempy
if platform.placeprop[select]["#object"]:
STempx = mouseposx
STempy = mouseposy
#print(platform.platcolors[select], STempx, STempy, LTempx - STempx, LTempy - STempy)
return (platform.platcolors[select], STempx, STempy, LTempx - STempx, LTempy - STempy)