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Sleep isn't advancing time in other worlds #184

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@Jeanso-beep

Hello! Sleeping in a newly generated world (i.e. lureya:explore) does not advance time to day. Player animation goes through the motions of sleeping but through time query there is no advancement. /mw gamerule playersSleepPercentage shows accurate. I usually have set to 33. For the sake of testing I did set it to 0 and still no advancement. This is on a neoforge server 1.21.1. The server is running primarily Cobblemon and Create mods. I don't have any time advancement/sleep mods installed.

(Love this mod and it's usability especially for servers)

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