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CustomSound.cs
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using System;
using MelonLoader;
using System.Reflection;
using UnityEngine;
using UnityEngine.Networking;
using System.Collections;
using HarmonyLib;
using Util.Audio;
using System.IO;
namespace Custom_Sound
{
public class CustomSound : MelonMod
{
public static string root = "/CustomSounds/";
public static string full_path = Application.dataPath + "/.." + root;
public static string hitFilePath = "hit.wav";
public static string railEndFilePath = "railend.wav";
public static string railStartFilePath = "railstart.wav";
public static string missFilePath = "miss.wav";
public static string specialFilePath = "special.wav";
public static string specialpassFilePath = "specialpass.wav";
public static string specialfailFilePath = "specialfail.wav";
public static string maxmultilierFilePath = "maxmultiplier.wav";
public static string wallFilePath = "wall.wav";
public static string buttonclickFilePath = "buttonclick.wav";
public static string buttonhoverFilePath = "buttonhover.wav";
public static string gameoverFilePath = "gameover.wav";
public static string resultFilePath = "resultbgm.wav";
public static string ambientFilePath = "ambient.wav";
public static string applauseFilePath = "applause.wav";
public static string endMessagePath = "endmessage.wav";
public static CustomSound cs_instance;
/*
* missing sounds:
* power up
* Game_PauseMenu.OnSFXChange()
*/
public enum SfxSelect
{
hit,
miss,
railstart,
railend,
special,
specialpass,
specialfail,
maxcombo,
wall,
buttonclick,
buttonhover,
gameover,
resultbgm,
ambient,
applause
}
public IEnumerator GetAudioClip(string path, SfxSelect sfxSelect)
{
AudioClip hitAudio = null;
if (!File.Exists(full_path + path)) yield break;
using (UnityWebRequest webRequest = UnityWebRequestMultimedia.GetAudioClip("file://" + root + path, AudioType.WAV))
{
yield return webRequest.SendWebRequest();
if (webRequest.isNetworkError | webRequest.isHttpError)
{
MelonLogger.Msg("GetAudioClip Error");
}
else
{
if (new FileInfo(full_path + path).Length != 0)
{
hitAudio = DownloadHandlerAudioClip.GetContent(webRequest);
}
// position in array: 0 = Impact, 1 = Laser
switch (sfxSelect)
{
// from Util_HitSFXSource
case SfxSelect.hit: // note hit
Util_HitSFXSource.s_instance.m_hitBadClip[1] = hitAudio;
Util_HitSFXSource.s_instance.m_hitClip[1] = hitAudio;
Util_HitSFXSource.s_instance.m_hitPerfectClip[1] = hitAudio;
break;
case SfxSelect.miss: // note miss
Util_HitSFXSource.s_instance.m_failClip = hitAudio;
break;
case SfxSelect.railstart:
Util_HitSFXSource.s_instance.m_lineStartClip[1] = hitAudio;
//Util_HitSFXSource.s_instance.m_lineClip[1] = hitAudio; //is private for some reason
MelonLogger.Msg("Set railstart");
break;
case SfxSelect.railend:
//Util_HitSFXSource.s_instance.m_lineClip[1] = hitAudio; //is private for some reason
Util_HitSFXSource.s_instance.m_lineEndClip[1] = hitAudio; // rail end hit
MelonLogger.Msg("Set railend");
break;
case SfxSelect.special: // special start
Util_HitSFXSource.s_instance.m_comboClip = hitAudio;
break;
case SfxSelect.specialpass: // special complete
Util_HitSFXSource.s_instance.m_comboEndClip = hitAudio;
break;
case SfxSelect.specialfail: // special fail
Util_HitSFXSource.s_instance.m_comboFailClip = hitAudio;
break;
case SfxSelect.maxcombo: // max combo
Util_HitSFXSource.s_instance.m_rewardClip = hitAudio;
break;
case SfxSelect.wall: // wall hit
Util_HitSFXSource.s_instance.m_failClipWall = hitAudio;
break;
}
}
}
}
public IEnumerator GetAudioClip_HitSFX(string path, String fieldName)
{
AudioClip hitAudio = null;
if (!File.Exists(full_path + path)) yield break;
using (UnityWebRequest webRequest = UnityWebRequestMultimedia.GetAudioClip("file://" + root + path, AudioType.WAV))
{
//FieldInfo instanceField = null;
FieldInfo audioField = null;
yield return webRequest.SendWebRequest();
if (webRequest.isNetworkError | webRequest.isHttpError)
{
MelonLogger.Msg("GetAudioClip Error");
}
else
{
if (new FileInfo(full_path + path).Length != 0)
{
hitAudio = DownloadHandlerAudioClip.GetContent(webRequest);
}
Type objectType = typeof(Util_HitSFXSource);
var instance = Util_HitSFXSource.s_instance;
audioField = objectType.GetField(fieldName, BindingFlags.NonPublic | BindingFlags.Instance);
audioField.SetValue(instance, hitAudio);
}
}
}
public IEnumerator GetAudioClip(string path, Type objectType, String fieldName, bool isPublicInstance = false)
{
AudioClip hitAudio = null;
if (!File.Exists(full_path + path)) yield break;
using (UnityWebRequest webRequest = UnityWebRequestMultimedia.GetAudioClip("file://" + root + path, AudioType.WAV))
{
FieldInfo instanceField = null;
FieldInfo audioField = null;
yield return webRequest.SendWebRequest();
if (webRequest.isNetworkError | webRequest.isHttpError)
{
MelonLogger.Msg("GetAudioClip Error");
}
else
{
if (new FileInfo(full_path + path).Length != 0)
{
hitAudio = DownloadHandlerAudioClip.GetContent(webRequest);
}
if (isPublicInstance)
{
instanceField = objectType.GetField("s_instance", BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static);
}
else
{
instanceField = objectType.GetField("s_instance", BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static);
}
var instance = instanceField.GetValue(null);
audioField = objectType.GetField(fieldName, BindingFlags.NonPublic | BindingFlags.Instance);
audioField.SetValue(instance, hitAudio);
}
}
}
public IEnumerator GetAudioClip(string path, AudioSource source)
{
AudioClip hitAudio = null;
if (!File.Exists(full_path + path)) yield break;
using (UnityWebRequest webRequest = UnityWebRequestMultimedia.GetAudioClip("file://" + root + path, AudioType.WAV))
{
yield return webRequest.SendWebRequest();
if (webRequest.isNetworkError | webRequest.isHttpError)
{
MelonLogger.Msg("GetAudioClip Error");
//Game_InfoProvider.WriteToLogFile("GetAudioClip Error " + webRequest.error, false);
}
else
{
if (new FileInfo(full_path + path).Length != 0)
{
hitAudio = DownloadHandlerAudioClip.GetContent(webRequest);
}
source.clip = hitAudio;
source.Play();
}
}
}
[HarmonyPatch(typeof(Util_HitSFXSource), "Awake")]
public static class OverwriteHitSFX
{
private static void Postfix()
{
MelonLogger.Msg("Setting Hit SFX");
var cs_instance = new CustomSound();
Type classType = typeof(Util_HitSFXSource);
Util_HitSFXSource instance = Util_HitSFXSource.s_instance;
//FieldInfo pathField = null;
MelonCoroutines.Start(cs_instance.GetAudioClip(hitFilePath, SfxSelect.hit));
MelonCoroutines.Start(cs_instance.GetAudioClip(missFilePath, SfxSelect.miss));
MelonCoroutines.Start(cs_instance.GetAudioClip(railStartFilePath, SfxSelect.railstart));
MelonCoroutines.Start(cs_instance.GetAudioClip(railEndFilePath, SfxSelect.railend));
MelonCoroutines.Start(cs_instance.GetAudioClip(specialFilePath, SfxSelect.special));
MelonCoroutines.Start(cs_instance.GetAudioClip(specialpassFilePath, SfxSelect.specialpass));
MelonCoroutines.Start(cs_instance.GetAudioClip(specialfailFilePath, SfxSelect.specialfail));
MelonCoroutines.Start(cs_instance.GetAudioClip(maxmultilierFilePath, SfxSelect.maxcombo));
MelonCoroutines.Start(cs_instance.GetAudioClip(wallFilePath, SfxSelect.wall));
}
}
[HarmonyPatch(typeof(ExtraSFXAudioController), "Awake")]
public static class OverwriteXSFX
{
private static void Postfix()
{
/* from ExtraSFXAudioController (all audioclips are private)
backButtonClipDefault
homeMenuBTNHover
homeMenuBTNStay -> AudioSource StaySound
timeCounterClip
multiplayerRiderJoinAnnouncer
multiplayerCounterReadyAnnouncer
multiplayerPositionsAnnouncer
homeMenuElectricity
*/
MelonLogger.Msg("Setting Menu SFX");
var cs_instance = new CustomSound();
Type classType = typeof(ExtraSFXAudioController);
MelonCoroutines.Start(cs_instance.GetAudioClip(buttonclickFilePath, classType, "buttonClickClip"));
MelonCoroutines.Start(cs_instance.GetAudioClip(buttonhoverFilePath, classType, "buttonHoverClip"));
}
}
[HarmonyPatch(typeof(GameControlManager), "Awake")]
public static class OverwriteGCM
{
private static void Postfix()
{
/* from GameControlManager (all audioclips are private)
m_GameOverClip
m_SpecialStartClip -> unused?
m_SpecialEndClip -> unused?
m_SpecialFailCip -> unused?
m_CounterClip
*/
var cs_instance = new CustomSound();
MelonLogger.Msg("Setting Game Over SFX");
Type classType = typeof(GameControlManager);
MelonCoroutines.Start(cs_instance.GetAudioClip(gameoverFilePath, classType, "m_GameOverClip", true));
MelonLogger.Msg("Setting End Message");
GameObject managerVRTK = GameObject.Find("VRTKManager");
Transform endMessageAudio = managerVRTK.transform.Find("LatencyWrap/[Score & Misc]/[Score UI]/Wrap/[End Message]/Field/Audio");
AudioSource sndSource = (AudioSource)endMessageAudio.GetComponent(typeof(AudioSource));
MelonCoroutines.Start(cs_instance.GetAudioClip(endMessagePath, sndSource));
}
}
public static void OverwriteResultScreen()
{
CustomSound cs_instance = new CustomSound();
GameObject backgroundAudio = GameObject.Find("[Background Audio]");
Transform music = backgroundAudio.transform.Find("[Music]");
AudioSource musicSource = (AudioSource)music.GetComponent(typeof(AudioSource));
Component[] bgAudioSources = backgroundAudio.GetComponents(typeof(AudioSource));
MelonLogger.Msg("Setting Result Scene SFX");
foreach (AudioSource source in bgAudioSources)
{
switch (source.clip.name)
{
case "ScoreEnd1":
MelonCoroutines.Start(cs_instance.GetAudioClip(applauseFilePath, source));
break;
case "Ambient":
MelonCoroutines.Start(cs_instance.GetAudioClip(ambientFilePath, source));
break;
case "Carro5":
//cs_instance.GetAudioClip(droneSoundPath, source.clip);
source.enabled = false;
break;
}
}
MelonCoroutines.Start(cs_instance.GetAudioClip(resultFilePath, musicSource));
}
public override void OnSceneWasInitialized(int buildIndex, string sceneName)
{
/*var mainMenuScenes = new List<string>()
{
"01.The Room",
"02.The Void",
"03.Roof Top",
"04.The Planet",
"SongSelection"
};*/
base.OnSceneWasInitialized(buildIndex, sceneName);
if (sceneName == "3.GameEnd") OverwriteResultScreen();
}
public override void OnLateInitializeMelon()
{
base.OnLateInitializeMelon();
string[] audioFiles = new string[] { hitFilePath, railStartFilePath, railEndFilePath, missFilePath, specialFilePath, specialpassFilePath,
specialfailFilePath, maxmultilierFilePath, wallFilePath, buttonclickFilePath, buttonhoverFilePath, gameoverFilePath,
resultFilePath, applauseFilePath};
LoggerInstance.Msg("Init");
if (!Directory.Exists(Application.dataPath + "/../" + root))
{
Directory.CreateDirectory(Application.dataPath + "/../" + root);
}
/*foreach (string file in audioFiles)
{
if (!File.Exists(Application.dataPath + "/../" + root + file))
{
File.Create(Application.dataPath + "/../" + root + file);
}
}*/
}
}
}