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[BUG] Module conflict with Active Auras #293

Description

@CrazierIvan

Module Version: v0.7.2

Describe the bug
When an Aura applies macro.tokenMagic, it applies it to the creature from which the aura originates, even if Ignore Self is selected.
I believe it's an issue with Tokenmagic specifically, because Active Auras does not bug out like that with any other effect.

To Reproduce
Steps to reproduce the behavior:

  1. Install Token Magic and Active Auras.
  2. Place a token on the map.
  3. Create an aura, give it effects like "macro.tokenMagic glow" and "system.bonuses.mwak.attack +500".
  4. Check "Ignore Self".
  5. Surround it with other creatures.
  6. Observe how the surrounding creatures are glowing and have +500 to melee weapon attack. The originator token is glowing, while not giving +500 melee weapon attack to itself, when it should not be doing either of those things.
    Rarely, it does not happen. If so, disable the effect and reenable it - it's sure to happen.

Screenshot:
https://i.imgur.com/7dbj6kM.png

Expected behaviour:
https://youtu.be/a8nhLtIPgng?t=474

Activity

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