Posting issue here since I cannot make an issue on the forked version of the mod.
Putting more than 11 recipes from the mod "More Megastructures" into the MK3 assembler causes this error to occur when a 12th recipe is imported into the 12th MK3 Assembler.
Error report: Game version 0.10.34.28529 with 14 mods used.
possible candidates: [AssemblerVerticalConstruction1.1.10]
The game errored in frame [23164061] [FactoryFacility] task phase (At worker thread [04] ordinal 4 of 23):
System.ArgumentNullException: Value cannot be null.
Parameter name: obj
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_monitor_enter_v4_internal(object,intptr); ( IL_0031)
at AssemblerVerticalConstruction.AssemblerComponentEx.UpdateOutputToNext (PlanetFactory factory, int planeIndex, int assemblerId, AssemblerComponent[] assemblerPool, int assemblerNextId, bool useMutex) [0x00041] ;IL_0041
at AssemblerVerticalConstruction.AssemblerPatches.AssemblerParallelPatch (GameLogic __instance, int threadOrdinal) [0x000e3] ;IL_00E3
at (wrapper dynamic-method) GameLogic.DMD<GameLogic::_assembler_parallel>(GameLogic,int,int,int,int); ( IL_0483)
at GameLogic.FactorySystemFacilityGameTick_Parallel (int threadOrdinal, int threadCount) [0x0003b] ;IL_003B
at GameLogic.OnGameLogicFrame (int iTask, int threadOrdinal, int threadCount) [0x00542] ;IL_0542
at WorkerThread.Run () [0x000ea] ;IL_00EA
[== Mods on stack trace ==]: [AssemblerVerticalConstruction]
void AssemblerVerticalConstruction.AssemblerPatches::AssemblerParallelPatch(GameLogic __instance, int threadOrdinal); GameLogic._assembler_parallel(Postfix)
Posting issue here since I cannot make an issue on the forked version of the mod.
Putting more than 11 recipes from the mod "More Megastructures" into the MK3 assembler causes this error to occur when a 12th recipe is imported into the 12th MK3 Assembler.