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This repository was archived by the owner on Aug 14, 2019. It is now read-only.
This repository was archived by the owner on Aug 14, 2019. It is now read-only.

PlayerStatsSystem's StatsChanged should be a C# Event and not a GameEvent #54

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@ErikOverflow

Direct dependents on the PlayerStatsSystem will depend on the StatsChanged. To allow for reflection and ease development, it will be more wise to have this as a C# event that can be configured via code, rather than the current GameEvent and configured via GameEventListener.

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