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Copy pathTcpServer.cpp
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119 lines (104 loc) · 3.92 KB
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#include "TcpServer.h"
#include "Logger.h"
#include "TcpConnection.h"
#include <iostream>
#include <strings.h>
using namespace std::placeholders;
static EventLoop* CheckLoopNotNULL(EventLoop* loop)
{
if (loop == nullptr)
{
LOG_FATAL("%s:%s:%d mainLoop is null! \n", __FILE__, __FUNCTION__, __LINE__);
}
return loop;
}
TcpServer::TcpServer(EventLoop* loop,
const InetAddress& listenAddr,
const std::string& nameArg,
Option option)
: loop_(CheckLoopNotNULL(loop))
, ipPort_(listenAddr.toIpPort())
, name_(nameArg)
, acceptor_(new Acceptor(loop, listenAddr, option == kReusePort))
, threadPool_(new EventLoopThreadPool(loop, nameArg))
, connectionCallback_()
, messageCallback_()
, nextConnId_(1)
, started_(0)
{
// 当有新用户连接时,会执行TcpServer::newConnection回调
acceptor_->setNewConnectionCallback(
std::bind(&TcpServer::newConnection, this, _1, _2)
);
}
TcpServer::~TcpServer()
{
for (auto& item : connections_)
{
TcpConnectionPtr conn(item.second); //这个局部的TcoConnectionPtr出右括号可以自释放对象资源
item.second.reset();
// 销毁连接
conn->getLoop()->runInLoop(
std::bind(&TcpConnection::connectDestroyed, conn)
);
}
}
// 有一个新的客户端的连接,会执行这个回调
void TcpServer::newConnection(int sockfd, const InetAddress& peerAddr)
{
// 轮询算法选择一个subloop来管理channel
EventLoop* ioLoop = threadPool_->getNextLoop();
char buf[64] = {0};
snprintf(buf, sizeof buf, "-%s#%d", ipPort_.c_str(), nextConnId_);
++nextConnId_;
std::string connName = name_ + buf;
LOG_INFO("TcpServer::newConnection [%s] - new connection [%s] from %s",
name_.c_str(), connName.c_str(), peerAddr.toIpPort().c_str());
// 通过sockfd获取其绑定的本机的ip地址和端口号
sockaddr_in local;
bzero(&local, sizeof local);
socklen_t addrlen = sizeof local;
if (::getsockname(sockfd, (sockaddr*)(&local), &addrlen))
{
LOG_ERROR("sockets::getlocalAddr\n");
}
InetAddress localAddr(local);
TcpConnectionPtr conn(new TcpConnection(ioLoop,
connName,
sockfd,
localAddr,
peerAddr));
connections_[connName] = conn;
// 下面的回调都是用户设置给TcpServer -》TcpConnection -> Channel -> Poller -> notify
conn->SetConnectionCallback(connectionCallback_);
conn->setMessageCallback(messageCallback_);
conn->setWriteCompleteCallback(writeCompleteCallback_);
// 设置了如何关闭连接的回调
conn->setCloseCallback(
std::bind(&TcpServer::removeConnection, this, std::placeholders::_1));
// 直接调用Tcp::connectEstablised
ioLoop->runInLoop(std::bind(&TcpConnection::connectEstablised, conn));
}
void TcpServer::removeConnection(const TcpConnectionPtr& conn)
{
loop_->runInLoop(std::bind(&TcpServer::removeConnectionInLoop, this, conn));
}
void TcpServer::removeConnectionInLoop(const TcpConnectionPtr& conn)
{
LOG_INFO("TcpServer::removeConnectionInLoop [%s] - connection %s \n", name_.c_str(), conn->name().c_str());
size_t n = connections_.erase(conn->name());
EventLoop* ioLoop = conn->getLoop();
ioLoop->queueInLoop(std::bind(&TcpConnection::connectDestroyed, conn));
}
void TcpServer::setThreadNum(int numThreads)
{
threadPool_->setThreadNum(numThreads);
}
void TcpServer::start()
{
if (started_++ == 0) // 防止TcpServer对象被启动多次
{
threadPool_->start(threadInitCallback_); // 启动底层的loop线程池
loop_->runInLoop(std::bind(&Acceptor::listen, acceptor_.get()));
}
}