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artificing when global sun shadow resolution set above 2048p #8

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@emiliatheworst

when global sun shadow resolution is set above 2048p, and shadow softening is set to maximum, there is sometimes artifacts in distant shadows. the problem gets worse as resolution increases

all my settings are set to max (except ao, set to minimum), and i have an rx7600 gpu, if that matters

2048p
2048
4096p
4096
8192p
8192
16384p
16384

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