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'use strict';
const { app, BrowserWindow, ipcMain, dialog } = require('electron');
const path = require('path');
const url = require('url');
//const $ = require('jQuery')
const fs = require('fs');
const log = require('electron-log');
const sim = require('./src/sim/simulation');
log.transports.console.level = 'debug';
log.transports.file.level = 'debug';
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', init);
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow();
}
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
/* Function declarations */
function init() {
ipcListeners();
createWindow();
}
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let win;
function createWindow() {
// Create the browser window.
win = new BrowserWindow({
width: 800,
height: 600
});
// and load the index.html of the app.
win.loadURL(url.format({
pathname: path.join(__dirname, 'index.html'),
protocol: 'file:',
slashes: true
}));
// Open the DevTools.
// win.webContents.openDevTools();
// Maximize Browser Window
win.maximize();
// Emitted when the window is closed.
win.on('closed', () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null;
});
}
function ipcListeners() {
//Add event handler for upload functionality - listens to ipcRenderer from angular components
ipcMain.on('uploadFile', () => {
dialog.showOpenDialog({
filters: [{
name: 'All Files',
extensions: ['trace']
}]
}, (fileNames) => {
if (fileNames === undefined) return;
let filePath = fileNames[0];
log.debug('filename:', filePath);
let fileName = path.basename(fileNames[0]);
win.webContents.send('fileNameReceived', fileName);
fs.readFile(filePath, 'utf-8', (err, data) => {
if (err) {
log.error('an error has occurred while reading the trace file:', err, '\nas a result we are not sending the trace file');
return;
}
win.webContents.send('fileDataReceived', data);
log.debug('sending ipc to channel "fileDataReceived"');
});
});
});
ipcMain.on('simAction', (event, action) => {
event.returnValue = sim[action]();
});
ipcMain.on('runSimulation', (event, data) => {
log.verbose('running simulation....');
sim.runSim(data);
});
}