Question as title, after i initialise a new object like this, it crash. May i know what is the problem? AdobeLabsMagicBrush * magicBrush = [[AdobeLabsMagicBrush alloc] initWithCanvasSize:CGSizeMake(300, 300)];
Question as title, after i initialise a new object like this, it crash. May i know what is the problem?
AdobeLabsMagicBrush * magicBrush = [[AdobeLabsMagicBrush alloc] initWithCanvasSize:CGSizeMake(300, 300)];