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This repository was archived by the owner on Sep 15, 2024. It is now read-only.
[Click here to see an attempt at trying to sync enemy physics with server and client](https://www.reddit.com/r/opensourcegames/comments/umbqn1/my_first_time_with_server_simulated_enemies_what/)
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### Tech Tree (coming soon)
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### Tech Tree
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Tech tree where nodes in tree are positioned automatically via script
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The code for this has not been merged to this repository yet and can be found [here](https://github.com/Raccoons-Rise-Up/client-godot/blob/main/Scripts/UI/UITechTreeResearch.cs)
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