Skip to content

[BUG] Async × Lithium EntitySection cached block state NPE #197

Description

@NumpaMC

🐛 Describe the bug

A clear and concise description of what the bug is.
When spawn very very villagers(avobe 1500mobs ) can catch error

📋 Steps to reproduce*

  1. Install the pack.zip & import to prismlauncher
  2. Use Build
  3. Run and test
    4.Spawn many many village with repeater command block
    Need 1 press button = 1500 villages spawn, can catch err with low percent

✅ Expected behavior

What did you expect to happen?
Normal entity ticking

❌ Actual behavior

What actually happened?
With low percent spawn thousand mod, log show errors

🖥️ Environment

  • 🔧 Async version: 32625634123
  • 🎮 Minecraft enviroment (Client or Server): Client
  • 🎮 Minecraft version: 26.2
  • ⚙️ Modloader & version: Fabric 26.2 - lasted
  • 📦 Other mods installed: in pack

📜 Logs

Please attach your latest.log or crash report if available.
https://mclo.gs/ZoO3lzx
https://mclo.gs/AMkItoP

Metadata

Metadata

Labels

T: BugFixType: Bug and/or bug fixes.

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions