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Multiple errors in flaky test omnitools #60

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Description

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Flaky tests were detected in this test run. This means that there was a failure that was cleared when the tests were simply restarted.
Failures:

omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/walkby!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/walkby!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/walkby!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/shop!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/endronsecurity!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/endronsecurity!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/walkby!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/shop!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/shop!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/shop!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/walkby!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/endronsecurity!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/walkby!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/shop!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/hobo!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/shop!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/hobo!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/hobo!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/hobo!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/hobo!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/police/static!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/illegal!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/illegal!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/shop!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/business!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/shop!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/business!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/bubway!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/shop!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/incel!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/hobo!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/hobo!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/hobo!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/hobo!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:19] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/hobo!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:20] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/hobo!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:20] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/endronsecurity!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:20] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/endronsecurity!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40
omnitools: [00:07:20] Runtime in modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm,40: Found a null in npc_list /mob/living/carbon/human/npc/endronsecurity!
proc name:  stack trace (/proc/_stack_trace)
src: null
call stack:
stack trace("Found a null in npc_list /mob/...", "modular_darkpack/modules/npc/c...", 40)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): fire(1)
Human NPC Pool (/datum/controller/subsystem/humannpcpool): ignite(1)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(4)
Master (/datum/controller/master): StartProcessing(0) at modular_darkpack/modules/npc/code/human/npc_human_subsystem.dm:40

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