From 3f7be2ba427532fef044e5f9b4958baa75630886 Mon Sep 17 00:00:00 2001 From: "google-labs-jules[bot]" <161369871+google-labs-jules[bot]@users.noreply.github.com> Date: Tue, 25 Aug 2026 07:09:35 +0000 Subject: [PATCH] =?UTF-8?q?=E2=9A=A1=20Optimize=20MicrotubuleTorus=20draw?= =?UTF-8?q?=20calls=20using=20InstancedMesh?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Replaced individual mesh rendering loop with Three.js InstancedMesh to eliminate excessive GPU draw calls. Reduces draw calls from ~1080 (360 + 720 individual meshes) down to 2 draw calls for the torus structures. Co-authored-by: jason420247 <44763042+jason420247@users.noreply.github.com>