diff --git a/ByeBoo-iOS/ByeBoo-iOS.xcodeproj/project.pbxproj b/ByeBoo-iOS/ByeBoo-iOS.xcodeproj/project.pbxproj index cebb8afe..06c7a26d 100644 --- a/ByeBoo-iOS/ByeBoo-iOS.xcodeproj/project.pbxproj +++ b/ByeBoo-iOS/ByeBoo-iOS.xcodeproj/project.pbxproj @@ -310,7 +310,7 @@ CODE_SIGN_ENTITLEMENTS = "ByeBoo-iOS/ByeBoo-Dev.entitlements"; "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer"; CODE_SIGN_STYLE = Manual; - CURRENT_PROJECT_VERSION = 18; + CURRENT_PROJECT_VERSION = 1; DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym"; DEVELOPMENT_TEAM = ""; "DEVELOPMENT_TEAM[sdk=iphoneos*]" = Z6682N5G5D; @@ -328,7 +328,7 @@ "$(inherited)", "@executable_path/Frameworks", ); - MARKETING_VERSION = 1.2.4; + MARKETING_VERSION = 1.2.5; PRODUCT_BUNDLE_IDENTIFIER = "com.heartz.ByeBoo-iOS"; PRODUCT_NAME = "$(TARGET_NAME)"; PROVISIONING_PROFILE_SPECIFIER = ""; @@ -354,7 +354,7 @@ CODE_SIGN_IDENTITY = "Apple Development"; "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution"; CODE_SIGN_STYLE = Manual; - CURRENT_PROJECT_VERSION = 18; + CURRENT_PROJECT_VERSION = 1; DEVELOPMENT_TEAM = ""; "DEVELOPMENT_TEAM[sdk=iphoneos*]" = Z6682N5G5D; GENERATE_INFOPLIST_FILE = YES; @@ -371,7 +371,7 @@ "$(inherited)", "@executable_path/Frameworks", ); - MARKETING_VERSION = 1.2.4; + MARKETING_VERSION = 1.2.5; PRODUCT_BUNDLE_IDENTIFIER = "com.heartz.ByeBoo-iOS"; PRODUCT_NAME = "$(TARGET_NAME)"; PROVISIONING_PROFILE_SPECIFIER = ""; diff --git a/ByeBoo-iOS/ByeBoo-iOS/App/SceneDelegate.swift b/ByeBoo-iOS/ByeBoo-iOS/App/SceneDelegate.swift index 4989b84a..865426ed 100644 --- a/ByeBoo-iOS/ByeBoo-iOS/App/SceneDelegate.swift +++ b/ByeBoo-iOS/ByeBoo-iOS/App/SceneDelegate.swift @@ -46,12 +46,7 @@ class SceneDelegate: UIResponder, UIWindowSceneDelegate { NotificationCenter.default.removeObserver(self, name: .navigateLoginViewController, object: nil) } - func sceneDidBecomeActive(_ scene: UIScene) { - NotificationCenter.default.post( - name: UIApplication.didBecomeActiveNotification, - object: nil - ) - } + func sceneDidBecomeActive(_ scene: UIScene) { } func sceneWillResignActive(_ scene: UIScene) { }